length
fun <DensityUnit : Density, LengthUnit : Length, AreaDensityUnit : AreaDensity> LengthUnit.length(areaDensity: ScientificValue<PhysicalQuantity.AreaDensity, AreaDensityUnit>, density: ScientificValue<PhysicalQuantity.Density, DensityUnit>): DefaultScientificValue<PhysicalQuantity.Length, LengthUnit>
fun <DensityUnit : Density, LengthUnit : Length, AreaDensityUnit : AreaDensity, Value : ScientificValue<PhysicalQuantity.Length, LengthUnit>> LengthUnit.length(areaDensity: ScientificValue<PhysicalQuantity.AreaDensity, AreaDensityUnit>, density: ScientificValue<PhysicalQuantity.Density, DensityUnit>, factory: (Decimal, LengthUnit) -> Value): Value
fun <SpecificVolumeUnit : SpecificVolume, LengthUnit : Length, AreaDensityUnit : AreaDensity> LengthUnit.length(specificVolume: ScientificValue<PhysicalQuantity.SpecificVolume, SpecificVolumeUnit>, areaDensity: ScientificValue<PhysicalQuantity.AreaDensity, AreaDensityUnit>): DefaultScientificValue<PhysicalQuantity.Length, LengthUnit>
fun <SpecificVolumeUnit : SpecificVolume, LengthUnit : Length, AreaDensityUnit : AreaDensity, Value : ScientificValue<PhysicalQuantity.Length, LengthUnit>> LengthUnit.length(specificVolume: ScientificValue<PhysicalQuantity.SpecificVolume, SpecificVolumeUnit>, areaDensity: ScientificValue<PhysicalQuantity.AreaDensity, AreaDensityUnit>, factory: (Decimal, LengthUnit) -> Value): Value
fun <ForceUnit : Force, LengthUnit : Length, SurfaceTensionUnit : SurfaceTension> LengthUnit.length(force: ScientificValue<PhysicalQuantity.Force, ForceUnit>, surfaceTension: ScientificValue<PhysicalQuantity.SurfaceTension, SurfaceTensionUnit>): DefaultScientificValue<PhysicalQuantity.Length, LengthUnit>
fun <ForceUnit : Force, LengthUnit : Length, SurfaceTensionUnit : SurfaceTension, Value : ScientificValue<PhysicalQuantity.Length, LengthUnit>> LengthUnit.length(force: ScientificValue<PhysicalQuantity.Force, ForceUnit>, surfaceTension: ScientificValue<PhysicalQuantity.SurfaceTension, SurfaceTensionUnit>, factory: (Decimal, LengthUnit) -> Value): Value
fun <AreaDensityUnit : AreaDensity, LengthUnit : Length, LinearMassDensityUnit : LinearMassDensity> LengthUnit.length(linearMassDensity: ScientificValue<PhysicalQuantity.LinearMassDensity, LinearMassDensityUnit>, areaDensity: ScientificValue<PhysicalQuantity.AreaDensity, AreaDensityUnit>): DefaultScientificValue<PhysicalQuantity.Length, LengthUnit>
fun <AreaDensityUnit : AreaDensity, LengthUnit : Length, LinearMassDensityUnit : LinearMassDensity, Value : ScientificValue<PhysicalQuantity.Length, LengthUnit>> LengthUnit.length(linearMassDensity: ScientificValue<PhysicalQuantity.LinearMassDensity, LinearMassDensityUnit>, areaDensity: ScientificValue<PhysicalQuantity.AreaDensity, AreaDensityUnit>, factory: (Decimal, LengthUnit) -> Value): Value
fun <WeightUnit : Weight, LengthUnit : Length, LinearMassDensityUnit : LinearMassDensity> LengthUnit.length(weight: ScientificValue<PhysicalQuantity.Weight, WeightUnit>, linearMassDensity: ScientificValue<PhysicalQuantity.LinearMassDensity, LinearMassDensityUnit>): DefaultScientificValue<PhysicalQuantity.Length, LengthUnit>
fun <WeightUnit : Weight, LengthUnit : Length, LinearMassDensityUnit : LinearMassDensity, Value : ScientificValue<PhysicalQuantity.Length, LengthUnit>> LengthUnit.length(weight: ScientificValue<PhysicalQuantity.Weight, WeightUnit>, linearMassDensity: ScientificValue<PhysicalQuantity.LinearMassDensity, LinearMassDensityUnit>, factory: (Decimal, LengthUnit) -> Value): Value