times
infix operator fun <EnergyUnit : MetricAndImperialEnergy, TimeUnit : Time> ScientificValue<PhysicalQuantity.Energy, EnergyUnit>.times(time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.Action, MetricAndImperialAction>
infix operator fun <EnergyUnit : MetricEnergy, TimeUnit : Time> ScientificValue<PhysicalQuantity.Energy, EnergyUnit>.times(time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.Action, MetricAction>
infix operator fun <EnergyUnit : ImperialEnergy, TimeUnit : Time> ScientificValue<PhysicalQuantity.Energy, EnergyUnit>.times(time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.Action, ImperialAction>
infix operator fun <EnergyUnit : Energy, TimeUnit : Time> ScientificValue<PhysicalQuantity.Energy, EnergyUnit>.times(time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.Action, MetricAction>