absorbedBy
infix fun ScientificValue<PhysicalQuantity.Energy, Erg>.absorbedBy(gram: ScientificValue<PhysicalQuantity.Weight, Gram>): DefaultScientificValue<PhysicalQuantity.IonizingRadiationAbsorbedDose, Rad>
infix fun <ErgUnit : ErgMultiple> ScientificValue<PhysicalQuantity.Energy, ErgUnit>.absorbedBy(gram: ScientificValue<PhysicalQuantity.Weight, Gram>): DefaultScientificValue<PhysicalQuantity.IonizingRadiationAbsorbedDose, Rad>