UKImperialForce
A Force for MeasurementSystem.UKImperial
Inheritors
Properties
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The Quantity of the unit
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The MeasurementSystem the unit is used in
Functions
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fun <Quantity : PhysicalQuantity> ScientificUnit<Quantity>.convert(value: Decimal, to: ScientificUnit<Quantity>): Decimal
fun <Quantity : PhysicalQuantity> ScientificUnit<Quantity>.convert(value: Number, to: ScientificUnit<Quantity>): Double
fun <Quantity : PhysicalQuantity> ScientificUnit<Quantity>.convert(value: Decimal, to: ScientificUnit<Quantity>, round: Int, roundingMode: RoundingMode = RoundingMode.RoundHalfEven): Decimal
Converts a value in a ScientificUnit to the value of another unit with the same PhysicalQuantity
fun <Quantity : PhysicalQuantity> ScientificUnit<Quantity>.convert(value: Number, to: ScientificUnit<Quantity>, round: Int, roundingMode: RoundingMode = RoundingMode.RoundHalfEven): Double
Converts a value in a ScientificUnit to the value of another unit with the same PhysicalQuantity and rounds it
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Converts a value of the ScientificUnit of Quantity to be used according to the SI into a value of this unit
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Gets a UKImperialSurfaceTension from a UKImperialForce and an ImperialLength
Gets a UKImperialYank from a UKImperialForce and a Time