volumetricFlow
fun <VolumeUnit : Volume, TimeUnit : Time, VolumetricFlowUnit : VolumetricFlow> VolumetricFlowUnit.volumetricFlow(volume: ScientificValue<PhysicalQuantity.Volume, VolumeUnit>, time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.VolumetricFlow, VolumetricFlowUnit>
fun <VolumeUnit : Volume, TimeUnit : Time, VolumetricFlowUnit : VolumetricFlow, Value : ScientificValue<PhysicalQuantity.VolumetricFlow, VolumetricFlowUnit>> VolumetricFlowUnit.volumetricFlow(volume: ScientificValue<PhysicalQuantity.Volume, VolumeUnit>, time: ScientificValue<PhysicalQuantity.Time, TimeUnit>, factory: (Decimal, VolumetricFlowUnit) -> Value): Value
fun <VolumetricFlowUnit : VolumetricFlow, AreaUnit : Area, VolumetricFluxUnit : VolumetricFlux> VolumetricFlowUnit.volumetricFlow(volumetricFlux: ScientificValue<PhysicalQuantity.VolumetricFlux, VolumetricFluxUnit>, area: ScientificValue<PhysicalQuantity.Area, AreaUnit>): DefaultScientificValue<PhysicalQuantity.VolumetricFlow, VolumetricFlowUnit>
fun <VolumetricFlowUnit : VolumetricFlow, AreaUnit : Area, VolumetricFluxUnit : VolumetricFlux, Value : ScientificValue<PhysicalQuantity.VolumetricFlow, VolumetricFlowUnit>> VolumetricFlowUnit.volumetricFlow(volumetricFlux: ScientificValue<PhysicalQuantity.VolumetricFlux, VolumetricFluxUnit>, area: ScientificValue<PhysicalQuantity.Area, AreaUnit>, factory: (Decimal, VolumetricFlowUnit) -> Value): Value