specificEnergy
fun <EnergyUnit : Energy, WeightUnit : Weight, SpecificEnergyUnit : SpecificEnergy> SpecificEnergyUnit.specificEnergy(energy: ScientificValue<PhysicalQuantity.Energy, EnergyUnit>, weight: ScientificValue<PhysicalQuantity.Weight, WeightUnit>): DefaultScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>
fun <EnergyUnit : Energy, WeightUnit : Weight, SpecificEnergyUnit : SpecificEnergy, Value : ScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>> SpecificEnergyUnit.specificEnergy(energy: ScientificValue<PhysicalQuantity.Energy, EnergyUnit>, weight: ScientificValue<PhysicalQuantity.Weight, WeightUnit>, factory: (Decimal, SpecificEnergyUnit) -> Value): Value
fun <AbsorbedDoseUnit : IonizingRadiationAbsorbedDose, SpecificEnergyUnit : SpecificEnergy> SpecificEnergyUnit.specificEnergy(absorbedDose: ScientificValue<PhysicalQuantity.IonizingRadiationAbsorbedDose, AbsorbedDoseUnit>): DefaultScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>
fun <AbsorbedDoseUnit : IonizingRadiationAbsorbedDose, SpecificEnergyUnit : SpecificEnergy, Value : ScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>> SpecificEnergyUnit.specificEnergy(absorbedDose: ScientificValue<PhysicalQuantity.IonizingRadiationAbsorbedDose, AbsorbedDoseUnit>, factory: (Decimal, SpecificEnergyUnit) -> Value): Value
fun <EquivalentDoseUnit : IonizingRadiationEquivalentDose, SpecificEnergyUnit : SpecificEnergy> SpecificEnergyUnit.specificEnergy(equivalentDose: ScientificValue<PhysicalQuantity.IonizingRadiationEquivalentDose, EquivalentDoseUnit>): DefaultScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>
fun <EquivalentDoseUnit : IonizingRadiationEquivalentDose, SpecificEnergyUnit : SpecificEnergy, Value : ScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>> SpecificEnergyUnit.specificEnergy(equivalentDose: ScientificValue<PhysicalQuantity.IonizingRadiationEquivalentDose, EquivalentDoseUnit>, factory: (Decimal, SpecificEnergyUnit) -> Value): Value
fun <SpecificEnergyUnit : SpecificEnergy, TimeUnit : Time, KinematicViscosityUnit : KinematicViscosity> SpecificEnergyUnit.specificEnergy(kinematicViscosity: ScientificValue<PhysicalQuantity.KinematicViscosity, KinematicViscosityUnit>, time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>
fun <SpecificEnergyUnit : SpecificEnergy, TimeUnit : Time, KinematicViscosityUnit : KinematicViscosity, Value : ScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>> SpecificEnergyUnit.specificEnergy(kinematicViscosity: ScientificValue<PhysicalQuantity.KinematicViscosity, KinematicViscosityUnit>, time: ScientificValue<PhysicalQuantity.Time, TimeUnit>, factory: (Decimal, SpecificEnergyUnit) -> Value): Value
fun <SpecificEnergyUnit : SpecificEnergy, MolarEnergyUnit : MolarEnergy, MolalityUnit : Molality> SpecificEnergyUnit.specificEnergy(molarEnergy: ScientificValue<PhysicalQuantity.MolarEnergy, MolarEnergyUnit>, molality: ScientificValue<PhysicalQuantity.Molality, MolalityUnit>): DefaultScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>
fun <SpecificEnergyUnit : SpecificEnergy, MolarEnergyUnit : MolarEnergy, MolalityUnit : Molality, Value : ScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>> SpecificEnergyUnit.specificEnergy(molarEnergy: ScientificValue<PhysicalQuantity.MolarEnergy, MolarEnergyUnit>, molality: ScientificValue<PhysicalQuantity.Molality, MolalityUnit>, factory: (Decimal, SpecificEnergyUnit) -> Value): Value
fun <MolarEnergyUnit : MolarEnergy, MolarMassUnit : MolarMass, SpecificEnergyUnit : SpecificEnergy> SpecificEnergyUnit.specificEnergy(molarEnergy: ScientificValue<PhysicalQuantity.MolarEnergy, MolarEnergyUnit>, molarMass: ScientificValue<PhysicalQuantity.MolarMass, MolarMassUnit>): DefaultScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>
fun <MolarEnergyUnit : MolarEnergy, MolarMassUnit : MolarMass, SpecificEnergyUnit : SpecificEnergy, Value : ScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>> SpecificEnergyUnit.specificEnergy(molarEnergy: ScientificValue<PhysicalQuantity.MolarEnergy, MolarEnergyUnit>, molarMass: ScientificValue<PhysicalQuantity.MolarMass, MolarMassUnit>, factory: (Decimal, SpecificEnergyUnit) -> Value): Value
fun <SpecificEnergyUnit : SpecificEnergy, TemperatureUnit : Temperature, SpecificHeatCapacityUnit : SpecificHeatCapacity> SpecificEnergyUnit.specificEnergy(specificHeatCapacity: ScientificValue<PhysicalQuantity.SpecificHeatCapacity, SpecificHeatCapacityUnit>, temperature: ScientificValue<PhysicalQuantity.Temperature, TemperatureUnit>): DefaultScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>
fun <SpecificEnergyUnit : SpecificEnergy, TemperatureUnit : Temperature, SpecificHeatCapacityUnit : SpecificHeatCapacity, Value : ScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>> SpecificEnergyUnit.specificEnergy(specificHeatCapacity: ScientificValue<PhysicalQuantity.SpecificHeatCapacity, SpecificHeatCapacityUnit>, temperature: ScientificValue<PhysicalQuantity.Temperature, TemperatureUnit>, factory: (Decimal, SpecificEnergyUnit) -> Value): Value