radioactivity
fun <AmountOfSubstanceUnit : AmountOfSubstance, TimeUnit : Time, RadioactivityUnit : Radioactivity> RadioactivityUnit.radioactivity(substance: ScientificValue<PhysicalQuantity.AmountOfSubstance, AmountOfSubstanceUnit>, halfLife: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.Radioactivity, RadioactivityUnit>
fun <AmountOfSubstanceUnit : AmountOfSubstance, TimeUnit : Time, RadioactivityUnit : Radioactivity, Value : ScientificValue<PhysicalQuantity.Radioactivity, RadioactivityUnit>> RadioactivityUnit.radioactivity(substance: ScientificValue<PhysicalQuantity.AmountOfSubstance, AmountOfSubstanceUnit>, halfLife: ScientificValue<PhysicalQuantity.Time, TimeUnit>, factory: (Decimal, RadioactivityUnit) -> Value): Value
fun <TimeUnit : Time, RadioactivityUnit : Radioactivity> RadioactivityUnit.radioactivity(time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.Radioactivity, RadioactivityUnit>
fun <TimeUnit : Time, RadioactivityUnit : Radioactivity, Value : ScientificValue<PhysicalQuantity.Radioactivity, RadioactivityUnit>> RadioactivityUnit.radioactivity(time: ScientificValue<PhysicalQuantity.Time, TimeUnit>, factory: (Decimal, RadioactivityUnit) -> Value): Value
fun <RadioactivityUnit : Radioactivity, TimeUnit : Time> RadioactivityUnit.radioactivity(decays: Decimal, per: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.Radioactivity, RadioactivityUnit>
fun <RadioactivityUnit : Radioactivity, TimeUnit : Time, Value : ScientificValue<PhysicalQuantity.Radioactivity, RadioactivityUnit>> RadioactivityUnit.radioactivity(decays: Decimal, per: ScientificValue<PhysicalQuantity.Time, TimeUnit>, factory: (Decimal, RadioactivityUnit) -> Value): Value