kinematicViscosity
fun <KinematicViscosityUnit : KinematicViscosity, TimeUnit : Time, AreaUnit : Area> KinematicViscosityUnit.kinematicViscosity(area: ScientificValue<PhysicalQuantity.Area, AreaUnit>, time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.KinematicViscosity, KinematicViscosityUnit>
fun <KinematicViscosityUnit : KinematicViscosity, TimeUnit : Time, AreaUnit : Area, Value : ScientificValue<PhysicalQuantity.KinematicViscosity, KinematicViscosityUnit>> KinematicViscosityUnit.kinematicViscosity(area: ScientificValue<PhysicalQuantity.Area, AreaUnit>, time: ScientificValue<PhysicalQuantity.Time, TimeUnit>, factory: (Decimal, KinematicViscosityUnit) -> Value): Value
fun <KinematicViscosityUnit : KinematicViscosity, DensityUnit : Density, DynamicViscosityUnit : DynamicViscosity> KinematicViscosityUnit.kinematicViscosity(dynamicViscosity: ScientificValue<PhysicalQuantity.DynamicViscosity, DynamicViscosityUnit>, density: ScientificValue<PhysicalQuantity.Density, DensityUnit>): DefaultScientificValue<PhysicalQuantity.KinematicViscosity, KinematicViscosityUnit>
fun <KinematicViscosityUnit : KinematicViscosity, DensityUnit : Density, DynamicViscosityUnit : DynamicViscosity, Value : ScientificValue<PhysicalQuantity.KinematicViscosity, KinematicViscosityUnit>> KinematicViscosityUnit.kinematicViscosity(dynamicViscosity: ScientificValue<PhysicalQuantity.DynamicViscosity, DynamicViscosityUnit>, density: ScientificValue<PhysicalQuantity.Density, DensityUnit>, factory: (Decimal, KinematicViscosityUnit) -> Value): Value
fun <KinematicViscosityUnit : KinematicViscosity, TimeUnit : Time, SpecificEnergyUnit : SpecificEnergy> KinematicViscosityUnit.kinematicViscosity(specificEnergy: ScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>, time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.KinematicViscosity, KinematicViscosityUnit>
fun <KinematicViscosityUnit : KinematicViscosity, TimeUnit : Time, SpecificEnergyUnit : SpecificEnergy, Value : ScientificValue<PhysicalQuantity.KinematicViscosity, KinematicViscosityUnit>> KinematicViscosityUnit.kinematicViscosity(specificEnergy: ScientificValue<PhysicalQuantity.SpecificEnergy, SpecificEnergyUnit>, time: ScientificValue<PhysicalQuantity.Time, TimeUnit>, factory: (Decimal, KinematicViscosityUnit) -> Value): Value