div
infix operator fun <TimeUnit : Time> ScientificValue<PhysicalQuantity.Action, MetricAndImperialAction>.div(time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.Energy, MetricAndImperialEnergy>
infix operator fun <TimeUnit : Time> ScientificValue<PhysicalQuantity.Action, MetricAction>.div(time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.Energy, MetricEnergy>
infix operator fun <TimeUnit : Time> ScientificValue<PhysicalQuantity.Action, ImperialAction>.div(time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.Energy, ImperialEnergy>
infix operator fun <ActionUnit : Action, TimeUnit : Time> ScientificValue<PhysicalQuantity.Action, ActionUnit>.div(time: ScientificValue<PhysicalQuantity.Time, TimeUnit>): DefaultScientificValue<PhysicalQuantity.Energy, Energy>
infix operator fun <ActionUnit : Action, EnergyUnit : Energy> ScientificValue<PhysicalQuantity.Action, ActionUnit>.div(energy: ScientificValue<PhysicalQuantity.Energy, EnergyUnit>): DefaultScientificValue<PhysicalQuantity.Time, Time>